What Is Thunderclap DND 5e? Thunderclap is a powerful evocation spell, the casting time of spell is one action, and duration are instantaneous. Casting Time: 1 action. Catapult. Thunderclap. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. Choose one of the following effects; the target gains that effect until the spell ends. Some typical commands and their effects follow. At Higher Levels. It can roll the die before or after the saving throw. Thunderclap Evocation cantrip. Moving to a place where you don’t have a clear path to the sky ends the spell early. At Higher. At Higher Levels: When you cast this spell using a 9th-level spell slot, you summon a Celestial of Challenge rating 5 or lower. You instantly light or snuff out a candle, a torch, or a small campfire. In DnD 5e, the disengage action allows a character to move away from an enemy without provoking opportunity attacks. Available For: Sorcerer Warlock Wizard Circle of the Land (Coast) Oath of the Ancients Oath of Vengeance Oath of the Open Sea. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. You can cast this spell through solid objects if you are familiar with the target and know it is beyond the barrier. believes that her father yet lives. Thunderwave. Creatures up to 5 feet (1. The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. Others I enjoy, these just cover how I value cantrips in 5e overall. Movement speed reduced by 20%. In fact, it has the highest average damage roll (10. Character optimization guide to DnD 5e's spellcasting feats, including Magic Initiate, Shadow Touched, etc. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th. The dnd 5e Thunderwave spell will emit a thunderous boom audibly 300 feet faraway from you. Thunderclap is a cantrip, fairly low damage output against monsters and therefore not very useful in the grand scheme of things. Save my name, email, and website in this browser for the next time I comment. Krampusnacht is a 5th-level D&D adventure designed to be run as a "holiday special" in a long-running campaign. It allows you to make a campaign and amplify the message by targeting individuals who encourage similar causes and make them discuss the word across different social networks all at the same moment. The Way of the Thunderclap is a tradition tailored to those who have an affinity for lightning, being scarcely passed down within the lands of the material plane. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 1d6 force damage. Blinded. Thunderclap creates a blast of thunderous sound that can be heard up to 100 feet away. Pulling a creature with Thorn Whip does not make the target eligible for attacks of opportunity. Range: 10 feet. When Distant Spell increases a spell's range this also affects anything that is determined by the spell's range. Each creature within range, other than you, must succeed on a Constitution saving. You clap your hands, emitting a peal of thunder. Vous créez un bruit de tonnerre qui peut être entendu jusqu'à 30 mètres. The spell caused a thunderous sound to erupt from the caster, loud enough to be heard from as far as 100 feet (30 meters) and deafening to those standing in the immediate vicinity of the caster. It has the added benefit of being able to choose its targets. When you cast this spell using a spell slot of 3rd level or higher. Teleportation. Witch Bolt 5e. Blasts all enemies within 8 yards for (41. Shatter. Radiant has some undead you can get some vulnerability with, but it doesn’t beat out the reliability. Parapets You stand on a ten-foot-wide walkway that encircles most of the keep. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. Each creature other than you in that area must make a Dexterity saving throw. Searing Smite only affects the caster’s next melee attack that lands. Anything not explicitly allowed is forbidden. All deal 1d6 damage to creatures within 5 feet of the caster, WoR and Thunderclap on a failed Constitution saving throw, Sword Burst on a failed Dexterity save. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. Yep. You point your finger toward a creature within range and whisper a message. However unlike the paladin Consecrate + Holy Shield threat generation, without a substantial threat-lead, you probably won't be able stay ahead of mage/warlock AoE, aka. According to DnD 5e wizard evoker subclass lvl 2 feature Sculpt Spell, you could prevent 1 friendly adjacent creature from taking damage from a Thunderclap cast by your evoker (it would automatically save the CON save and suffer no damage). When you cast this spell using a spell slot of 2nd level or higher, you create or destroy 10 additional gallons of water, or the size of the cube increases by 5 feet, for each slot level above 1st. Bandit no. It provides a great opportunity for visual role-play and a big dramatic flavor. You create a burst of thunderous sound that can be heard up to 100 feet away. You. Round 2. Giant’s Bane. A Bard, Sorcerer, Warlock, and a Wizard can all use this spell. Maelstrom. The transformation of the ground is camouflaged to look natural. Damage/Effect. Fire Bolt. Thunderous Clap action and Negate Spell reaction. Each creature other than you within 5 feet of you must make a Constitution saving throw. On a failed save, the creature takes 1d6 thunder damage. 7th-Level Spells. Each creature within range [5 ft], other than you, must make a Constitution saving throw or take 1d6 thunder damage. High Hall Cathedral. The drizzle of rain continues, punctuated by. Witch Bolt is a powerful spell in the world of Dungeons & Dragons, known for its lightning-based attacks and potential for sustained. 10. Components: Somatic. The most obvious example is the already existing Thunderclap cantrip. out the Cav. You must be outdoors to cast this spell. Every creature, friend, or foe that can hear the blast must make a Constitution saving throw. Duration: Yes Up to 1 hour. You create a burst of thunderous sound that can be heard up to 100 feet away. The DM determines from where it is loud enough to awaken the dragon. Each. The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). When the spell ends, the target loses any. Range: 1 mile. Irrespective of caster size since the caster isn’t inside the effect. The mask bearing the cloud rune has AC 15; 45 hit points; and immunity to necrotic, poison, and psychic damage. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. Oooooh I completely forgot about 3d space. Golpe Trovejante (Thunderclap) truque de evocação. Discover their effects, damage potential, and tactical uses. The problem arises when the monsters start to ignore you and move on to. For spells like thunderclap where it doesn’t say roll to hit or attempt it automatically hits and the enemies just need to roll saves right . with the Sorcerer's Subtle Spell metamagic), but here as well the creatures within Silence's area. Hypnotic Pattern can potentially target an entire party, and as long as at least 1 person fails their save, another person will have to waste an action freeing them from its effects. Remember thunderclap is similar to thunderwave and actually might be better since it is a cantrip, it doesn't push though. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. Roll 6d10; the total is how many hit points of creatures this spell can affect. At its highest level, it only deals 4d4 psychic damage when a creature fails a Wisdom saving throw. It also gains 2d6 temporary hit points, which are lost when the spell ends. The breath weapon’s damage is as good as Fireball, so you’re getting as much damage as a 3rd-level fireball as a Bonus Action every turn. Thunder. In this spell you create a burst of thunderous sound that can be heard up to 100 feet away. Destroy Undead. Select the desired addon from the dropdown menu and then click add to game. You unleash a string of insults laced with subtle enchantments at a creature you can see within range. A thunderclap cast by a Large creature fills 16 squares, because they are inside the area - so in most practical situations that’s really 12 squares as there’s rarely any enemies in the same squares as you. Hammer of Thunderbolts; Staff of Thunder and Lightning; Thunderwave; 4e Creatures 4e Classes 4e Races and Race Variants 4e Other. This isn't a bad thing as this question might help others find that one. A wave of thunderous force sweeps out from you. Thunderclap. Discover their effects, damage potential, and tactical uses. Frequently Asked Question of Thunderclap. Heroism is probably going to "heal" more than any other spell until you hit things like, well, Heal. It also has weak damage, but thunder is another highly reliable damage type. ago. Thunderclap. Range: 90 feet. You have advantage on the attack roll if the target is wearing armor made of metal. Choose an area of flame that you can see and that can fit within a 5-foot cube within range. Each creature other than you within 5 feet of you must make a Constitution saving throw. Range: Self (5-foot radius) Components: S. " A normal speaking voice can be heard 100 feet away. Buff. (Standard Action + Movement) The user performs Thunderclap and Flash six times in quick succession while slightly augmenting the power and speed of his dashes. Every spellcasting class can access at least one spell that inflicts. Harness the powers of life and death with this Witherbloom inspired Monk and Circle of Spores Druid Multiclass build for the latest D&D 5E setting book, Stri. Witch Bolt. There is a lot of great thoughts above. If you check page 204 in the PHB you can see a drawing. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Round 3. My problem is that I am a Dwarven Tempest Cleric of Thor that has a "blessed" hammer that probably will (DM. The spell took out most of the encounter group and destroyed the crude ram, but it also drew the attention of the wild patrol around the temple. The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). " You can put the origin point on the. On a failed save, the creature takes 1d6 thunder damage. However, by taking the Disengage action, a character can move without triggering those attacks. An interesting difference though is that Thunderclap is range self (5 foot radius), but Sword burst is range 5'. The weapon also becomes magical, if it isn't already. The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. D&D 5e is not one those rulesets. In the center of a narrow corridor was a spinning whirlwind of daggers. You manifest a minor wonder, a sign of supernatural power, within range. You create a burst of thunderous sound that can be heard up to 100 feet away. Shatter: (2nd-level, 60 feet, V/S/M (a chip of mica)) Each creature within a 10-foot radius sphere centered on a chosen point make a Constitution saving throw. Best. Sword Burst 5e Compared to Thunderclap. One of my players wants to take Sword burst as a Sorcerer and. An unconscious creature is incapacitated (see the condition ), can’t move or speak, and is unaware of its surroundings. Clairvoyance. Damage/Effect. No. Make a ranged spell attack against the target. Yep. Basic Rules, pg. dying Sword burst * Thorn whip Thunderclap ** 1st Level Absorb elements ** Alarm (ritual) Catapult ** Cure wounds Detect magic (ritual) Disguise self Expeditious retreat Faerie. 8% Vicious Mockery Votes: 23 24. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Source Animal Friendship: Enchantment 1 action V, S, M Wisdom PHB 212. with the Sorcerer's Subtle Spell metamagic), but here as well the creatures within Silence's area. XGtE wording overrides EE wording of a spell's description. The user targets an enemy within 60ft, the target must perform a dexterity check at DC 10 + attack bonus, a failed save results in 6d10 + (dexterity mod * 6) Thunder damage. A wave of thunderous force sweeps out from you. Thunderwave 5e. Fail the save, and they’re dancing to the tune of 1d6 thunder damage. Electric Touch. The thunderstep spell will allow you to get your ally out of a grapple as long as they are within 5 feet from you. Each creature other than you within 5 feet of you must make a Constitution saving throw. A quarterstaff is a simple melee weapon any character can use and even if an adventurer can’t muster 2 silver pieces, finding a suitably stout length of wood might serve the same purpose. Vicious Mockery is one of the lowest damage cantrips in all of D&D 5e. If you are not wearing the belt Megingjörð and the iron gloves Járngreipr, you have disadvantage on attack rolls using Mjölnir. • 6 yr. GNOME. Buff. Thunderclap. The Thunderclap spell has a range of 5 feet and states (emphasis mine):. You can up-cast it to get a Unicorn as a 9th level. The target (and only the target) hears the message and can reply in a whisper that only you can hear. The 5e PHB specifically states that you can purposely not go for the kill when you drop an enemy and my players do that regularly in order to take in bounties alive and keep people alive for questioning or to turn over to the authorities. The spell ends if you dismiss it as an action or if you cast it again. Best Classes for Thunder Damage Spells. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet far away from you. It's the only area-effect cantrip I know of, so apparently forcing Wizards into melee is big enough of a downside that it can afford the extra power. Character optimization guide to DnD 5e's spellcasting feats, including Magic Initiate, Shadow Touched, etc. On a successful save, the creature takes half as much damage and isn't pushed. The text is as follows: You create a burst of thunderous sound that can be heard up to 100 feet away. On a successful save, the creature takes half as much damage and isn’t pushed. Thunderclap: You create a burst of thunderous sound that can be heard up to 100 feet away. Thunderclap headache can be the presenting symptom of numerous conditions. a clap of thunder; something sharp, loud, or sudden like a clap of thunder… See the full definition. Posted on December 1, 2021 by virat. *Shocking Grasp, *Thunderclap, *Lightning Lure Thunderwave, *Witch Bolt *Lightning Bolt, Shatter *Fly *Storm Sphere *Chain Lightning Dragon-origin Extra Health and natural armor 13+dex and +1hp/level is fantastic and definitely shouldn't be overlooked. Causes of Deafened: Deafened is caused by several spells, magic items, and miscellaneous actions. The wood of a club or quarterstaff you are holding is imbued with nature's power. The rules for Sacred Flame in DnD 5e are as follows: You can’t target a creature you can’t see with Sacred Flame. Hammer of Thunderbolts. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. “The Lord of the Tides” is the swan song for his King Viserys I Targaryen, a well-intentioned but indecisive man who waited until the very last day of his life to flex his royal might. If, for some reason, a mage wanted to use Mage Hand to perform a sleight-of-hand task, they could attempt it. Magical silence, 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood blocks the spell. Components: S. g. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. You create a burst of thunderous sound, which can be heard 100 feet away. Shatter: (2nd-level, 60 feet, V/S/M (a chip of mica)) Each creature within a 10-foot radius sphere centered on a chosen point make a Constitution saving throw. Each of the creatures which are within the 15-foot cube originating from you want to make the constitution saving throw. You create a loud noise equivalent to a peal of thunder. It can be found on page 22 of the Elemental Evil Player's Companion and page 168 of Xanathar's Guide to Everything . On a successful save, the creature takes half as much damage and isn't pushed. This means that thunderclap is a good spell. How does barkskin work with shields, cover, and other modifiers to AC?. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. Each creature other than you within 5 feet of you must make a Constitution saving throw. A comprehensive list of all official Abjuration spells for Fifth Edition. Thunderclap was an evocation cantrip that created a potent burst of sound. "The Pterodactyls are a search-and-rescue team of five. At Higher Levels. Source: Tasha's Cauldron of Everything. You hurl a mote of fire at a creature or object within range. Each creature within 20 feet of you takes 8d4 thunder damage and is deafened for 1d8 rounds, or it takes half as. Demiplane is the highest level magic that you can use without needing to have a verbal component (V). Type: Evocation Cantrip. . The point must be on the ground or in a body of water. There are 13 thunder spells in DnD 5e. Target: A point in range in a location familiar to you or in an obvious location that is unfamiliar to you. To give you more of a breakdown and expand your options: Extra Attack augments the Attack Action. 100 foot for creatures to hear the clap. Duration: Instantaneous. Each target's hit point maximum and current hit points increase by 5 for the duration. Thunderclap is a cantrip, fairly low damage output against monsters and therefore not very useful in the grand scheme of things. Make a ranged spell attack against the target. Faerie Fire. At most, Booming blade does a few more points of damage than Eldritch Blast. Thunderclap. You teleport yourself to an unoccupied space you can see within range. The text is as follows: You create a burst of thunderous sound that can be heard up to 100 feet away. Each creature within range, other than you, must make a Constitution saving throw or take 1d6 thunder damage. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). This spell is loud. Until the spell ends, the magic bonfire fills a 5-foot cube. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Greatsword - Proficiency with a greatsword allows you to add your proficiency b. knock has a 60ft range, caster can be outside the silence area to cast knock, the "knock" sound emanates from the target object which can be under a silence aoe. You cause numbing frost to form on one creature that you can see within range. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet far away from you. A creature made of inorganic material has disadvantage. Shillelagh. The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). The Thunderclap to end all Thunderclaps . Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points. The target has advantage on Strength checks, and his or her carrying capacity doubles. $egingroup$ The "Cube" area of effect, as described in the Spellcasting chapter of the PHB, addresses this specifically: "You select a cube's point of origin, which lies anywhere on a face of the cubic effect. Because a torch is too ordinary for mighty adventurers who wield powerful magics. The flame remains there for the duration and harms neither you nor your equipment. It should be noted that while you mentioned thunderclap in the question, the adventure mentions thunderwave, and thunderclap is not as loud as knock or thunderwave: You create a burst of thunderous sound that can be heard up to 100 feet away. Thunder Clap. Each round you maintain concentration on this spell, the storm produces different effects on your turn. Thunderclap 5e D&D Guide [2023] Monday 26th of June 2023 […] There are some excellent Cantrips, like Mage Hand, Mind Sliver, and Shape Water, which are much better to use your action […] Top 20 Best Cantrips in D&D 5e [Ranked] Thursday 6th of April 2023 […] Mind Sliver will increase with 1d6 Psychic damage at the 5th, 11th, and 17th. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. WastingTimesOnReddit • 5 yr. The target of the creature must be succeeded on a wisdom saving throw or it must follow the command on its next turn. I am a bot response, but I am using my creator's account. If the ground in that area is loose earth or stone, it becomes difficult terrain until cleared, with each 5-foot. This straight, slender dagger is engraved with a lightning bolt and has a hilt wrapped in copper wire. Evocation cantrip. Gate Key When properly operated, the gate key can be used to attune any bounded space, such as a doorway or a cave opening, to another bounded space on another plane of existence previously visited by the wielder. • You cause harmless tremors in the ground for. He is a Nyctosaurus and the leader of a ferocious gang of Pterosaurs. Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. You have resistance to the triggering damage type until the start of your next turn. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. Pack Tactics. Thunderclap. Combining Thunderclap and tab-Sundering/Revenge, you can effectively hold up to 4 mobs with enough threat to counter healer aggro. The effective range is 5ft, they just tell you the 100ft hearing range so that you know this isn’t a stealthy spell and you could alert guards or enemies within that range. You hurl a mote of fire at a creature or object within range. Draconic Transformation FToD: Blindsight, flight, and a breath weapon that you get to use both immediately and as a Bonus Action on following turns. 5e SRD. Spell Tags: Teleportation. Scroll of Thunderclap Rarity Common Type Scroll Sanity Category Consumables Relevant Page Number 200 Price Range (per DMG) 50 - 100 gp Price (per Sane Prices) 20 gp. What do you think. homebrew pages!dnd-5e; spellcasting; Share. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Shatter Spell DnD 5e Simple Text. 5e: The Gate Key can make permanent portals. Thunderclap headaches could be caused by bleeding from an artery into the space surrounding your brain. You can use an action to cause the lance to issue a deafening thunderclap, audible out to 600 feet. Spell Description. Attack/Save. He has lost three fingers, two toes, and his nose to frostbite. They like to sit back and let the often-treacherous storms in this part of. Shatter 5e D&D Guide [2023] Detect Magic 5e D&D Guide [2023] Artillerist Artificer 5e D&D Guide. 豁免失败者受到1d6点雷鸣伤害。. The rules for Thorn Whip in DnD 5e are as follows: Thorn Whip is a melee spell attack. Is Thunderclap Good? Overall Rating: Green. The spell description describes the spell’s effect. The only area of effect damaging cantrips in 5e, Word of Radiance, Sword Burst, and Thunderclap are solid options. Dec 22, 2015. This post suggests that 5ft spells hit four squares on a grid and originates at a corner…A review of three melee range cantrips that can hit multiple targets in D&D 5e - Sword Burst, Thunderclap and Word of Radiance. The Circle of the Blighted Druid is a summoning-focus Support subclass, offering a minor area control effect and a small but repeatable damage boost while also encouraging you to summon an army to repeatedly mash the “more damage” button before exploding for even more damage. 100 is not all that impressive for 'thunder'. Martial (2h): A martial character such as a barbarian or paladin using a greatsword. Thunderclap. In this spell you create a burst of thunderous sound that can be heard up to 100 feet. You cannot cast Thunderwave inside of Silence because of the need for Verbal components (unless you can forego that e. Overall Rating: Green. The meaning of THUNDERCLAP is a clap of thunder. Eldritch Blast. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. Even then, its focus isn't on harming enemies. School: Evocation. Once this property is used, it can’t be used until. Been DMing a game via Roll20 and we are having a lot of fun! Had a question for this group about Spells. **Range/Area:**5ft. Components: Somatic. Each creature in that line must make a DC 17 Dexterity saving throw, taking 9d6 lightning damage on a failed save, or half as much damage on a successful one. Thunderclap creates a loud noise. You create a burst of thunderous sound that can be heard up to 100 feet away. View Mobile SiteGreater Invisibility 5e. Two things you may not be considering about fire bolt. Stand firm and protect allies using the Sentinel 5E in DnD. It would be the 5ft range. Destruction Domain Spells. One good reason to be an evoker wizard. A wave of thunderous force sweeps out from you. On the Game Details page, scroll down to the Game Addons section. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering. Often underdiagnosed, RCVS should be considered in patients presenting with recurrent TCH, PRES, a cortical SAH, or posterior watershed infarctions. The language is straightforward, but at odds with the way that spells are written in 5e. This means that thunderclap is a good spell. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Thunderclap is a party killer. The creature must be within 5 feet of you when you cast this spell, and there must be an unoccupied space within 5 feet of your destination space for the creature to appear in; otherwise, the creature is left behind. Tempo De Conjuração: 1 ação. You gain a +4 bonus to attack and damage rolls made with this warhammer. Some examples would be thunderclap's area of effect, beacon of hope's area of effect, or even how far away the caster and target of witch bolt can be before the spell ends. You can use your cries of anguish or anger against the ones who wronged you. Thunderclap. 1 has 13 HP - he’s asleep, your total is now 14. 05:40 D&D 5e, Escolas de Magia, Regras 18 comments. ago. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. Thunderclap. No. Destroy Undead Starting at 5th level, when an undead fails its saving throw against your Turn Undead feature, the creature is instantly destroyed if its challenge rating is at or below a certain. A flammable object hit by this spell ignites if it isn't being worn or carried. Thunderwave, per RAW, targets a cube adjacent to the caster, based on the fact that its area is a 15' cube, and the rules on spell areas of effect in the rules. This is one of the few cantrips that can target multiple enemies. Thunderclap arrows (Magical) (5). Thunderclap. Dungeons and Dragons 5th Edition features 13 spells capable of dealing thunder damage. D&D 5e describes what you can do. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. . 2. Thunderclap 5e Guide More > Cloud of Daggers 5e Guide. A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. Like many loud spells (including Booming Blade. 你制造出一阵雷霆般的巨响,响声在100尺内都可以被听到。. Conjuradores: bardo bruxo druida feiticeiro mago. Each spell description in Chapter 11 begins with a block of information, including the spell’s name, level, school of magic, casting time, range, components, and duration. In 5E, Specific always trumps General. Incapacitated 5e: An incapacitated creature can’t take action or reactions. We’ve already covered the excellent Chronurgist subclass, but it turns out that some people want to bend gravity instead of time. It would be the 5ft range. If the object would strike a creature, that creature must make a Dexterity saving throw.